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All
Art Starts with Light
Exposure is the process of transferring the positive image on the film
to the stencil, and includes the washout of the image. A UV light from
a light source is directed through the film and reacts with diazo or photo-polymer
elements contained in the photo-stencil emulsion. This causes a chemical
cross-linking and hardening of the exposed areas of the stencil. When
washed with a spray of water, these hardened areas stay adhered to the
mesh, and the areas blocked by the opaque image on the film, which has
shielded the underlying stencil from the UV light, wash out with a light
spray of water. The end result should leave an image identical to the
film positive image as open areas in the mesh, surrounded by a layer of
hardened stencil adhered to the mesh.
Components
of the exposure process are a light source, a vacuum frame, and a washout
booth. An exposure calculator, a light integrator or a timing device,
plus hot and cold water are also required. Indirect stencils require a
developing tray and peroxide developer.
Light
Sources
The light source supplies UV spectrum light rays in the 330-440 nanometer
range (as opposed to visible spectrum light). This causes the photosensitised
elements contained in the emulsion to react. Light sources range from
photofloods and blacklight tubes, which give off lower amounts of UV light
(and take longer to expose) through carbon arc (not used much due to fumes)
and enclosed exotic bulbs such as metal halide, which use a transformer
to jump the electricity wattage (3k,5k,7k, etc.) and ignite the gasses
contained in the bulbs. Other light sources include the sun, and direct
projection devices. The light sources can be run on a timer for a predetermined
time at a specific distance.
More accurate
is a light integrator, which reads the exact amount of specifically filtered
UV light reaching the screen over the course of the exposure. Larger lighting
units with exotic bulbs require warm-up periods, and come equipped with
shutter systems to start and end the exposures. It is common with these
types of systems to turn them on and do all of a shop's exposures over
a short period of time, instead of turning the lamp on and off over the
day. The bulbs on the bigger units have short service lives and are expensive
to replace. Some light sources are stand-alone units, able to be moved
closer or farther depending on the size of the exposed piece. Others are
mounted to the vacuum frame as a one piece unit.
Vacuum
Frame
This consists of a piece of untempered glass held in a hinged opening
frame with a sealed flexible rubber blanket on top, hooked by a flexible
hose to a vacuum motor. When the top with the rubber blanket is closed
and the vacuum motor is turned on, it presses the film positive in direct
contact with the stencil, and holds it tight to the glass. The UV light
source is then aimed at the glass, passing through it and the transparent
areas of the film, exposing the stencil. Vacuum frames come as stand alone
units mounted on a wall, or on wheels. For sizes up to about 4'x6', some
manufacturers make combo units with the exposure lamp(s) built in. Glass
in the exposure frame must always be kept clean and free of dust or dirt,
which will show up as unwanted openings on stencils.
Washout
Booth
The washout booth is used for both the exposure and reclaiming of screens.
It is constructed to contain water overspray, hold the screen at a comfortable
working height, resist chemicals, and should have a backlit translucent
panel to allow close inspection of the screen mesh during washout and
reclaiming. The booth needs hot and cold water, an adjustable spray nozzle,
and should have a pressure washer for reclaiming.
Making
an Exposure
Before proceeding with an exposure, it is of utmost importance to ensure
the following: q The screen and stencil are dry and cured. The glass of
the exposure unit, the screen, and the film positive are free of dirt
or dust. The light source, washout booth, and developing tray (for indirect)
are ready for use.
- The first
step is to orient the film to the screen, so that it can be easily printed.
In some cases, the image will only fit in a certain position on the
press, or needs to be angled, or needs specific clearances. These all
need to be considered, and the film positioned accordingly. The positive
can be taped to the screen, the glass, or laid in position on the glass.
Ensure that the film is EMULSION SIDE UP, RIGHT READING.
- Next,
lay the screen over the film, ensuring positioning is OK, and the screen
frame does not obstruct the lid and blanket of the vacuum. Indirect
stencils are placed emulsion side up. Most units have a cord to collect
air to the vacuum pump, and this should be placed along the inside of
the frame. Do not let this cover any image areas of the positive, as
it can affect the final stencil image, and don't let it hang out to
close to the sides of the vacuum frame or it will break the vacuum seal.
A Quick Note on handling unexposed screens: Once screens have been coated,
they should be stored in a completely light safe environment. They will
last weeks, as long as they are not exposed to long periods of light
leakage. Having understood this point, the exposing area, i.e. the vacuum
frame, as long as it is not bathed in direct sunlight, does not have
to be light safe. Some shops go to elaborate precautions here, but if
they were to take a light integrator and set it up to record the light
dosage a screen receives under regular indoor light, they would notice
it is almost nil. Photostencils are not like photographic film, they
aren't that sensitive to visible spectrum light rays. So as long as
the screen is processed in a short time, there's no need to 'expose
yourself in the dark'. The reason I mention this is many screen shops
could save themselves a ton of touch-up time if they had some lights
on so they could see dust and dirt and screw-ups before they start to
burn the screen. Don't rush, do it right!!!! 10 seconds to clean the
glass, or 10 minutes to fill holes. Take your pick.
- Turn the
vacuum pump on, and once the blanket has sucked down, flip the exposure
unit to face the light source. Before the light source is turned on
or the shutter opened, do a final inspection. If positives have shifted,
or dust or dirt is visible in the image, fix the problem before proceeding.
- At this
point, turn on the light source. Some units and bulbs require pre-heating,
and are equipped with shutter systems for the actual exposure. The timer
or light integrator is turned on at the start of the exposure, and shuts
the lamp off or closes the shutter at the end.
- Once the
exposure is complete, remove the screen from the exposure frame and
place it in the washout booth. Using cold or lukewarm water, spray the
stencil from both sides, and then position the screen with the top (squeegee
side) facing you. Allow the water to soften the stencil for a minute,
and then proceed to wash out the image, using a light spray and working
over the entire area of the stencil, not just the image. Use the back
light to determine when all the emulsion has washed out of the image
area, and then continue to wash for another few minutes. Wash from the
back of the screen as well. It is important to remove ALL unexposed
stencil material, and this includes a thin film that covers the area
outside the image. In most cases, water will not damage a properly exposed
stencil, and it is better to wash longer than to stop prematurely.
- The stencil
is very soft at this point, and should not be scrubbed or rubbed. A
light blotting with clean absorbent paper will remove excess moisture,
and the screen can then be force dried using a fan or heater. One more
thing… Even though I caution you regarding rubbing the screen, If you
have any blockages or parts that didn't washout completely, especially
from weak film positives, you can GENTLY rub at stencil material you
want to remove. Sometimes this is all it takes to get little bits to
dislodge and open up an area. Do this from the bottom side of the screen.
If a blockage won't come out, and you know it was from a pinhole or
spot on the positive, wait until the screen is dry and then use a small
amount of emulsion remover on a cue-tip or tip of a rag to remove the
offending spot.
- Once the
screen is dried, it should be inspected for pinholes or unwanted openings,
and an appropriate blockout applied from the backside of the screen.
(The reason you put it on the bottom side is so it won't wear nicks
in your squeegee) Solvent-base inks require a water soluble blockout,
and waterbased inks require a laquer blockout, or emulsion, or special
water-resistant block. The emulsion blockout needs to be dried in the
dark and re-exposed for it to resist the waterbase inks. Don't put block
out on very thick, whatever you use. It doesn't hurt to re-expose the
screen after all these steps, just to ensure everything is locked in.
The sun makes for an easy and quick re-exposure.
Tips
& Tidbits
Exposure distance from the light source, to ensure even light distribution,
should be 1.5 times the diagonal of the stencil area. The further away
the lamp, the more light required, so exposures need to take this into
account. The main advantage to using light integrators instead of timing
devices to measure exposure is that they measure the amount of light hitting
the stencil, and automatically compensate for different distance or variations
in light source intensity. When using a timer, it is necessary to test
expose from specific distances using an exposure calculator, and then
use these test results to determine different times for different distances.
Also note that point light sources expose the stencil quicker directly
in front of the bulb, with the areas to the outside taking longer to expose.
Under-exposure,
or not enough light, results in thin stencils, pinholes, delamination
of the stencil during printing, and breakdowns on the press. Stencils
are also harder to reclaim if they are underexposed. Remember, the light
is working its way through the emulsion layer from the back facing the
light, through to the top side of the screen. This is why underexposed
screens are sticky or give off unexposed emulsion scum or slime when rubbed
or blotted on the squeegee side of the screen. This is also why you have
to keep washing the whole area of the stencil even after it looks like
it's finished. The last bits of unexposed emulsion will dry on the top,
and then when you start printing they will rewet and fill in your stencil.
Then you start swearing, and the whole thing goes downhill from there…They
call that scumming, or @$^%^&^##!!!! in the universal screenprinter's
language.
Over-exposure
will result in fine detail filling in, and poor washout. In some cases,
light will actually penetrate the opaque film images and they will not
wash out. An exposure calculator has a range of filtered images on one
sheet of film, and will allow you to determine the optimum exposure to
give you the best detail and a properly exposed stencil. Different stencil
types require different amounts of light for proper exposure, and this
is determined using an exposure calculator.
How
to use an exposure calculator:
Purchase or borrow one from your supplier. Autotype makes a good one that
is easy to use. Simply make an exposure using the calculator film and
your best guess at time or light units. (Timer or Light integrator) After
washout, closely inspect the images. Each one is filtered and has a multiplier.
Use the multiplier from the best image on the time you used to arrive
at the corrected exposure time. Make another exposure with this time,
and it should be the 1:1 image that is the best looking. You can then
adjust your exposure up or down depending on other considerations. Once
you've used it to determine the right time or light units, and then expose
under the same conditions (light, photostencil, mesh count & colour, coating,
etc) you can use the same settings as long as you have a light integrator
or fixed distance.
One other
variable that will change times for an exposure is the thickness of the
stencil. When using indirect or capillary films, this is not a problem
because the film thickness is constant. When using direct emulsion, the
number of coats can vary depending on the type of mesh or the type of
print job. A direct emulsion stencil will require more exposure time as
it increases in thickness.
Changing
a Bulb
When it comes time to change the bulbs in exposure units, there are a
series of steps to take. I had a friend end up in the hospital because
he didn't follow procedure. These are not 60 watt household light bulbs.
1) Determine
the correct replacement bulb. There are companies who supply replacement
bulbs for most units, sometimes cheaper than from the equipment dealer.
Check around. It's a good idea to always have a spare, or replace a bulb
before it burns out and keep the old one for back-up. In a lot of cases,
old bulbs don't burn out, they just lose their spectral output, and exposures
start to take longer and longer.
2) When
removing a bulb, ENSURE THE ELECTRICAL SYSTEM IS DISCONNECTED. My friend's
lamp went in the middle of production, and he forgot that just because
it wasn't working (it had burned out) it WAS STILL ON. Third degree burns
when the bulb lit up and exploded…
3) When replacing
the new bulb, wear cotton gloves. Many bulbs come with a pair. The oils
on your hands will affect the glass surface of the bulb, and cause it
to break or malfunction when it is heated.
4) Be extremely
careful you don't damage the bulb when removing it or putting it into
the holder.
5) Test that
it is working properly after replacement. Don't ever look directly at
an exposure lamp when it is on. That's like looking at a solar eclipse
or a welder…
Careful
with that Glass, Eugene!
The Vacuum frame, because it has a large sheet of untempered glass being
used in a situation where the glass gets smacked on a regular basis, has
the potential to be the most dangerous piece of equipment in the print
shop, short of sticking your hand in a power cutter or climbing under
a large automatic press and starting it up. I've seen all three happen,
and all three accidents could have killed someone. Be very deliberate
in your placement of screens on the glass, keep the edges of plate glass
protected, and never rotate or open an exposure unit without checking
everything is locked.
Reclaiming
the Stencil
Once a stencil has been used in production, the screen must be reclaimed
and readied for it's next use.
- All loose
ink should be scraped from the stencil, and using either lacquer thinner
or specialized cleaners for solvent based inks, or water & special screen
cleaner for waterbase, remove all ink residue. A sponge works great
for cleaning waterbase.
- The screen
is then placed in the washout booth and soaked with water.
- A stencil
remover paste or liquid, which contains enzymes which break down the
stencil is worked into the screen. The stencil will then wash away with
water. If you use a powder dissolved in water, a plant sprayer is an
excellent way of covering the screen. It can then be rubbed or scrubbed
in with a brush. A Quick Note on Stencil Removers…these liquids lose
their potency if they sit for weeks, so if they are not working and
you haven't made a fresh batch, try that first before you start flipping
out. Also, don't ever let stencil remover dry on a screen. The stencil
will re-harden, and you will never get it off again.
- A haze
remover paste or liquid is then applied with a brush and left on the
screen to dissolve any remaining stencil, ink, or ghosting on the mesh.
This is rinsed away using a pressure washer or a nozzle on good pressure.
A Quick Note on Haze Removers…Hey, they dissolve hardened ink, so think
what they can do to your skin….Always wear gloves, eye protection, and
cover your exposed skin, because the haze removers in concentrated form
will burn you if they get splashed back.
- A degreaser
liquid is then scrubbed into the mesh and left for a few minutes to
neutralize any residual oils on the screen and ensure adhesion of the
next stencil. Do not skip this step, especially with waterbase, or you
risk the stencil delaminating or breaking down during the next print
job.
New
Technology
Photopolymer, 'one-pot', or SBQ emulsions, are a recent innovation that
combine very fast exposure times and sharp edge definition. They are especially
suited to high resolution and large format applications. When the polymer
molecules cross link under UV light, they do so in straight lines, which
gives a sharper stencil edge than traditional diazo direct emulsions.
A hybrid 'dual-cure' combines the advantages of both types and allows
water and solvent based inks to be used with one stencil type. Direct
Projection eliminates film positives and a vacuum frame and projects light
through a negative and focuses it on the screen.
Toxic
Chemicals
Most reclaiming solutions are now biodegradable and 'drain-safe' when
diluted with water. The Worst Part of the Whole Process Many shops are
installing closed system screen reclaiming and cleaning systems that automatically
remove stencils and inks, filter out the solids, recirculate and reuse
the chemicals. No muss, no fuss, and the crappiest job in the screen shop
is suddenly fun and easy. Only one problem…they're expensive. You need
volume to make this affordable, or a strong commitment to waste management.
Brmmmmm,
Brmmmm
Well ladies and gentlemen, start your squeegees !!!! You can't screenprint
without inks. Book mark this spot for next month, get out your messiest
printing clothes, and we'll get all covered in gooey, sticky, runny, lumpy,
smelly, colorful 'INK'.
For further
information about workshops and seminars based on Screenprinting Today,
contact Andy MacDougall. Comments
and questions always welcome. Read the Squeegeeville Gazette online at
www.squeegeeville.com.
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Illustrations courtesy of Andy Macdougall
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