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Self-Promotion Guidelines for
Emerging Artists |
| Part
one of a two-part article by Mike Booth |
|
The Dream Much as I hate to say it, I may as well get it out front from the outset. If you want to make a living from your art, you're talking about business. I can just hear you: "Arrggh, I hate business, I'm no good at it, I could never go out peddling my work…" The Spanish have a wise folk saying for situations like this: "Nunca digas 'De esa agua no beberé', ni que 'ese cura no es mi padre..." "Never say, 'From that water I shall never drink' nor 'That priest is not my father…" So, there you have it, if you aspire to live from your art--to be a "working artist"-- you're going to have to get a little bit businesslike. Before an entrepreneur embarks on a business venture he researches and writes -you guessed it-a business plan. If this sounds daunting to you, you might be relieved to know that some of the most successful small-business plans have been drafted on the backs of envelopes. What they're about is mundane-but-essential stuff like assessments of the product, the market, the resources at hand, the nuts and bolts of the business, a marketing plan and some financial projections. The Mission
Statement There are lots of possibilities; everybody has his own. Let's look at a few.
The
Business Plan The rules for selling manhole covers and those for marketing fine art have a lot in common, not everything but a lot, so be prepared to start thinking in terms of "selling a product." Your product is you and your artwork Yes, you too, not just the work, don't ever lose sight of that fact! You and your work are Siamese twins. The question is, together do you make up a viable product? You don't know? Find out. Ask some experts or at least some friends and colleagues whose criteria you respect. Because if you don't have a viable product you may as well forget about art and go into banking. Either that or spend the next few years working on R&D. Again, this sounds obvious. But how many would-be professional artists even give it a thought before betting the ranch? The Market This is market research. It's essential, but need not be expensive nor complicated for an artist on a local level. Start asking around. People love to answer questions. They're usually flattered that you should ask them. And they're delighted to talk to a real, live artist. You may be surprised to find out how productive this activity in itself can be. Suddenly people begin to be aware that you exist as an artist. They will help you if they can. Is there a niche where you could make a positive impact? Is there a B2B (business to business) opportunity in your market which other artists have overlooked? Are there companies or distributors you might approach, prospective clients you might contact beforehand. It would be nice to start up with a couple of clients! This market research work will lead you to all the local galleries. Be businesslike with them; make an appointment and don't waste their time. But do take along a portfolio of your work and something to leave with them, whether it's a CD-Rom with your multi-media presentation on it or just a business card with your website address. If you don't do this essential homework and you flop, don't say I didn't warn you. You will be like my friend Vicente, who is always complaining that he never wins the lottery. "Do you ever buy lottery tickets, Vicente?" "No." Is
the Market Ready for You? Someone is going to have to do a lot of thankless groundwork before images created in the computer and printed out on inkjet printers are finally considered "normal" art that people take home and hang on the wall. Is that someone you? Do you have the personal and financial resources to keep turning out work that people may not buy in the foreseeable future? Or do you have a brilliant idea for breaking the spell? Do you have a list of technology companies which might be more receptive to art with a technological component? Good. Go for it! Part II: Implementing the Dream |
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